It's been lazy times by now, but I decided and I remembered that I have to put that hard work into Agency of Fear to make it a good game.
One thing is clear though, it won't release this summer. I'm fixing every bug, adding new features, more gameplay, etc. The game will have multiplayer, and I don't know if it should've gotten to the point where I'm afraid to release this game. But I should worry about that in a few months.
With the multiplayer, I added a playermodel, because otherwise, players will be invisible and that kind of sucks. Just remember one small thing: I added CD cases with games around the office with the covers of my games and one other game for my special guest. You have to guess it.
I hope you are all good.
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